History of Loathing
We miss you Trog Dor, and thank you for this gift to the KoL community. - Bete Noire (#180553) & TavernWench (#358045)
Trog's original greeting: Below is the history of the online RPG parody Kingdom of Loathing. It gleaned from the Announcements and Trivial Updates pages, the forums, and the personal records of some players. Please msg me in-game (#33932) or on the forums for additions, corrections, and suggestions. Thanks are due up-front to Jick and Mr. Skullhead for a) this game b) not deleting the hundreds of old topics that have aided me greatly in this. A 'thank you' too to the folks who have filled in details and dates for me. Thanks to Chubbles and Qrrbrbirlbel for giving me a whole load of stuff to find out about and add. Special shout-out to Gigs for hosting this originally and BoozerBear for doing it currently.
- Trog Dor (#33932), October 18 2004
The server will have to be referred to by IP address for a few days.
Believe it or not, a huge argument erupts on the forums over whether or not George Washington's horse was "white" (per Altar of Literacy). The discussion is finally laid to rest nearly two months later, after which discussion of George Washington's white horse is forbidden.
At this time, I'd like to extend the greatest possible volume of thanks to everyone who has donated to cover the cost of our blazingly fast new server. Without you all, none of this would've been possible.
Also, sorry about e-mail notifications failing to go out, in some cases. This will be resolved as soon as I can get DNS working properly on the new server.
Around this time, BoozerBear hits level 41 and TheBub level 40.
In other news, there is no other news.
Oh, wait, yes there is -- the chat pane should now behave correctly when it's resized, in both IE and Mozilla/FireWhatever.
The chat pane now works a little better in Mozilla-esque browsers.
You can now use plus signs and < signs in the chat. Feel the 3.
Trivial updates now have dates. Y'know. Flea Market revamped, divided into sections, optimized to perform a little bit less database-hammery.
I'm still working on the DNS problems, but I think they're almost solved.
Also, PayPal donations are now processed automatically, so you can get a Mr. Accessory even when I'm asleep.
Okay, there've been some changes to the way the Adventures / Drunkenness / Fullness are calculated with food and booze.
Here's the way I did it before:
This had some lame implications. One was the implication that it looks like I make important game decisions based on whim and whatever the noun form of "arbitrary" is. This is sadly still true, but it's more cleverly hidden now. It also created a situation in which cooking and/or cocktailcrafting things often made them worse, instead of better. This was no good.
Now there's A System(TM)!
The Size and Quality of cooked and cocktailcrafted items now depend solely on the Size and Quality of the items' components -- you lose some Size, and the Quality is additive, so that crafted items are never worse, in terms of what they give you, than their ingredients. The beneficial effects are increased as the number of ingredients increases.
The cool thing about this is that now, the more complicated items are the more effective ones. Few things are better than the Key Lime Pies, except for the stuff that requires both dry noodles and Reagents, which are now da bomb. This is as it should be, since they're the most difficult to create. The spicy and extra spicy burritos are also now a lot better, which should put a lot more beans into circulation.
This is going to change some things, in ways I'm not entirely willing to attempt to predict. Some stuff undoubtedly got worse, some stuff got better, so the food economy might be a little weird for a while.
One other consequence is that since the cocktail recipes are fairly similar, you don't get as drunk as you used to for drinking most things. You also don't get as many turns, but c'est la vie.
The Hell Ramen Era begins, it being the best and most expensive food available.
Sometime in May
The Easter Egg Balloon is added. Within a month it is made non-tradable.
Mr. A's cost roughly one million.
50k accounts have been created.
There are 1000 registered members on the forums.
Fixed the Gourd Potion bug that essentially allowed infinite stats. Stable is awarded a BFB.
The transition to the new database server seems to have gone pretty smoothly. 500 simultaneous players tonight, and nary a connection error in sight.
Again, my thanks go out to everyone who has donated, and made these perpetually necessary upgrades possible.
You can no longer apply to a clan if you're the leader of another clan.
The last two months saw an amazing increase of traffic, averaging 757 new accounts every day.
In other news, as of tomorrow or the next day, you will no longer be able to e-mail me at kingdomofloathing.com. All places that used to have an e-mail link now have a contact form instead. See My post in the forums for a more detailed explanation.
The send message window now truncates to 2000 characters as your message is being typed. Also, messages can now be 2000 characters long.
You can now quote the original message when replying to a message.
Also, Jick mentions that he's working on holidays based upon the KoL calendar, not just real world events such as Crimbo (Christmas).
Reversing a long-held stance, Jick now makes item quantities in stores visible to all.
Spikey (inadvertently given chat moderator powers) gives Greekotilley his password, who gives it to Steve, who then proceeds to ban Jick, Skully, and Pimonkey. Hilarity does not ensue. Lady Arryn ends the madness by banning Spikey from chat. Steve, Spikey, and Greek all have their accounts disabled (and then accidentally wiped).
Sometime in June
Elp begins his Comic of Loathing.
100k accounts have been created.
Putting on an outfit with an accesssory as part of it no longer needlessly unequips other accessories if there is an available slot.
Fixed the bug whereby equipping a custom outfit wouldn't give you intrinsic effects from pants that should.
For the first time, Jick confirms precisely how the moons, and their cycles, work.
Pachelbel introduces his two buffbots, Petal and Lawrence Welk.
In other news, I finally fixed some long-standing problems with the clan rankings system. If you were having trouble (unable to assign certain ranks to clan members, weird ordering problems) before, you should be able to redo your rankings now in a way that makes sense. Thanks to everybody who reported these problems.
BoozerBear's Mr. A collection gathering is in full-swing, with a current goal of 100. Additionally, Pachelbel receives his first BFB today.
There are 2000 registered members on the forums.
Neffie starts up the KoL Wiki. Pimonkey, Trog Dor, and Old Ned help get it off the ground.
Spectral Pickles usurp Hell Ramen as the best food in the game. Some speculate that the Pickle Factory was inspired by this earlier mini-game by Jick.
Jacka18l is rewarded with a BBFB for finding a hack that allowed unlimited access to any account. He is also given some Mr. Containers, Mr. Shirts, and Item #13's.
A trivia chat channel is first suggested; it is implemented four months later in the form of the /games channel.
HotStuff finds a loophole that allows one to gain a near-limitless advertising budget.
The Strange Leaflet code has been changed.
Names of people who send you PMs are now clickable to view the sender's profile. A bunch of other changes have been made, too, but I don't remember what they were.
The Drunk Tank is removed because (theoretically) it allows unlimited adventures.
If you forget to select an item in a store and click "Buy" you no longer purchase the first item in the store.
BoozerBear falsely inflates the Wedding Cake and Baseball markets by starting a rumor tying those two items to Ascension.
Anthrax101 finds a bug that essentially allows unlimited adventures and drunkenness (though it caps at 255).
Mr. A's cost between 4-5M.
HotStuff goes public with his 'handy html helper,' helping non-techies simplify repetitive tasks in the Kingdom.