History of Loathing
We miss you Trog Dor, and thank you for this gift to the KoL community. - Bete Noire (#180553) & TavernWench (#358045)
Trog's original greeting: Below is the history of the online RPG parody Kingdom of Loathing. It gleaned from the Announcements and Trivial Updates pages, the forums, and the personal records of some players. Please msg me in-game (#33932) or on the forums for additions, corrections, and suggestions. Thanks are due up-front to Jick and Mr. Skullhead for a) this game b) not deleting the hundreds of old topics that have aided me greatly in this. A 'thank you' too to the folks who have filled in details and dates for me. Thanks to Chubbles and Qrrbrbirlbel for giving me a whole load of stuff to find out about and add. Special shout-out to Gigs for hosting this originally and BoozerBear for doing it currently.
- Trog Dor (#33932), October 18 2004
Chat channels are coded as well as some basic channel commands (/whois, /channels, /who). Their full implementaion doesn't happen until February 3rd.
There is now a "clan" chat channel. Being accepted into a clan grants you access, and when you're in there, you're talking to members of your clan ONLY. The Lounge channel was also created around this time.
There have been some changes to the way the Mall works, largely to reduce database strain -- stores are now paginated, but are searchable on the "search the mall" page. You can also now mark stores as your Favorites, and they'll always show up at the top of the Mall list, above the top 10 advertisers.
You now have the ability to save messages into a "saved messages" folder. Again, in an effort to reduce database traffic, any read messages that are more than 2 weeks old will be automatically deleted, unless they are moved to this folder. Which is not really a folder, but it's like a folder. This will start happening in a week or two.
Sometime between March 19-April 15
Made it so the Turtle Tamer Skill "Wisdom of the Elder Tortoises" actually does something.
Fixed a bug whereby nobody was getting any leprechauns anymore.
Changed the temporary PvP rules such that above 15, you may only attack players that are of a greater level than your level minus two.
Stat gains from monsters no longer cap out with level 100 monsters. Now they cap out with level 200 monsters.
Also, KoLCon was a big success. Check it out!
The chat now times out at 15 minutes instead of 10.
There are 500 registered members on the forums.
Oh, in Compact Mode, you click on "Adv" to use this feature.